If you already owned Warlock = Sacrifice+Wiz.Staff, it should be good enough or get Orb+Dairy set for PVP/MVP. If Sage is your first Magician = Orb+Dairy Set, cheaper and suits you. Sacrifice+Wiz.Staff=High ignore Mdef, good for grinding/All-purpose Orb+Dairy Set= Higher Bolt Dmg & ASPD, good for PVP/MVP. The mats needed for synthesis (Sage’s Dairyl were all from EP5, so you can’t make any preparation for it. Here is the Best End game Gear and the Mats you needed to craft it. Sage Equipment is the same with Wiz you can just refer to Wizard EQ build.īut Sage can use book weapons, which can unleash the full potential of Bolt Spell. It is used to bind annoying tank support. Wall of Fog helps block the long-range attack (Useful at EP5), and it was better than the Light Shield.īlack Hole binds multiple enemies at once, but it can’t damage them. 5 points striking, and skip spirit sympathy since spirit’s auto attack is weak. PVP skill, crowd control with instant success. Healing skill while you solo MVP without a priest (why don’t you get a priest ?) Not a popular skill, no comment (buffed later at EP 6). It can wipe out the enemy with brute force. Sorcerer’s strongest AOE spell, combined with Deluge’s freeze + full rune. Psychic wave change element dmg depends on which spirit you are carrying. Water aqua: inflict slow to the enemy if attacked.Įarth tera: maxHP + 10%, P.def+50% (for tanker sage) Wind ventus: flee +100, move speed +10% (useful for EP5 MVP). Level 6 is unnecessary, as you can hit five times in 10 seconds (save skill point).įire Agni: inflict burn to the enemy if attacked. Level 6 is unnecessary, as you can hit five times in 10 seconds. You will need to leave it at level 3 for spell first. The second attack activated auto-spell again, not double casting. (double casting bug), It doesn’t work with auto attack and spell fist, it looks like double casting, but it is not. It is how double-casting looks like, activated by casting bolt-magic, two belt magic simultaneously. While PVP, this skill makes the enemy weaker by removing the buff, but rangers do not need buffs. Maxed rune provides a 33% dodge rate for magical dmg, sometimes it can dodge the tetra vortex, but you don’t have to rely on it. The dmg and the success rate are sad, so it is not recommended. Transfer your SP to ally (Monk= unlimited asura) or deplete the enemy’s Sp.Īfter you transfer SP to ally, you can use HP conversion to gain SP back. You will need to max it Sage doesn’t need to ignore def for the boss because of this skill. PVP skill is useful at catching sin X/Stalker it won’t be removed if you use a water/wind bolt to kill them. PVP skill makes target casting spells slower, making them vulnerable.Īlso, there was a passive skill for book users if you are using staff, ignore it (save skill point) It is a requirement for land protectors you have to leave it at level 5.Īnother signature skill casts bolt spells with auto-attack (manageable). Ignore land protector: dragon breath, overlay land protector, crazy weed, earth drive, etc. Land protect immune to a meteor storm, storm cust, poison gas, mantrap, severe rainstorm, epiclesis, etc. Upgraded rune allows petrifying the target that gets onto it.Īlthough it was very OP, you can be counter it by: The signature skill of Sage can immune most of the popular deadly skills. Max it or leave it, the 10% wind dmg boost can use combo with warlock’s frost misty or T4 silk robe set (change target into water attribute). You have to put 1 point on deluge and max freezing rune for crowd control in oracle/ MVP. It is not a very useful skill leave it at level 2 for (spider web) for professor classes. This skill also allows you to cancel casting by walking far enough from the skill range.
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